
You don't even need to Metroid the game and have him lose his powers or some nonsense like that. Obviously, we can't go all Silver Age and have him pushing planets, but you can make a Superman game just as he is with all his classic iconic powers intact. But the nemesis system kept the whole loop feeling very fresh throughout the campaign. The game overall had a very "ubisoft" feel - climb towers to reveal map, clear camps to control map, etc. Out of the ones you didn't perma-kill, the survivors could show up for the final battle, super leveled and seemingly part of your personal journey. The guaranteed way to kill them was to chop their heads off, so they couldn't regenerate or run away. The game was really generous with this system, so you'd see bosses come back a lot, sometimes over and over, getting stronger and stronger. He might have a scar from some damage you did. He'll have something that reflects how he killed you - a taunt, a new power, or a stronger base. Next time you see him, he'll be stronger again. Now he's "scared of fire" (because you killed him with an exploding barrel) and will run away from that, but he also could have gained the ability to perfectly block arrows. Randomly, sometimes the game will remember this, and respawn the same boss later as a "nemesis." Except now he's a higher level, and his strengths and weaknesses will have changed based on how you killed him. Let's say you kill him with an exploding barrel. You get a small cinematic when he challenges you. "good block with shield"), and some randomly generated weaknesses (e.g. He'll have a level and stats, some randomly generated strengths (e.g. When you come to an orc camp, sometimes there's a randomly named mini-boss. It's been a while since I played it, so my memory of the specifics here might be wrong, but. There’s also a fourth layer added in the sequel called “Domination”, in which you can convert nemisis to be allies or spies, adding even more depth. Enemies may resent each other, or be partners, or perhaps have ulterior motives.Ĭombine these altogether, and you get effectively unique NPCs that act smart, remember the players actions, and have self-driven goals. The third part is that the enemies have a social hierarchy, leading to interesting interactions between enemies. They will reference specific events, tactics you employed, if you ran away, etc. The second part is that they will remember your actions, especially of those during combat. They can also be outright immune to certain damage sources. They also have weaknesses you can exploit, and have strengths which can alter their combat. Special enemies “nemesis” will adapt to your play style and force you to use different combat mechanics. It’s basically 3 parts: adaptive combat, social hierarchy, and open narrative. /r/GamePhysics - Clips of game physics shining and glitchingĭesign based on /r/FlatBlue created by /u/creesch./r/gaming4gamers - middle ground between purely-for-fun and more serious subreddits./r/GamingLeaksAndRumours - Leaks and Rumors.Posting unmarked spoilers will result in removal and warning, and posting spoilers with malicious intent will result in a ban. Please report posts containing spoilers unless they are hidden using the following method or are inside a thread clearly labeled as containing spoilers. If you want to promote without participating in the community, purchase an ad. For more information, see the self-promotion on reddit FAQ. Some promotional submitting (posting your own projects, articles, etc.) is permitted, but it must be balanced out by a much greater level of non-promotion participation in reddit - the rule of thumb is no more than 10% of your submissions may be promotional. Promotion must be kept within acceptable limits.Follow all specific content restrictions.No off-topic or low-effort content or comments.No personal attacks, witch hunts, bigotry, or inflammatory language.No content primarily for humor or entertainment.Questions likely to generate discussion.Want to schedule an AMA with us? Read our guidelines for more information! To see previous AMAs, click here. New to reddit? Click here! Subreddit Calendar Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers.įor examples of quality discussion posts we'd like to see in our subreddit, please review this page.įor an in-depth explanation of our rules, please review our rules page. The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. If you're looking for "lighter" gaming-related entertainment, try /r/gaming! Please look over our rules and FAQ before posting. r/Games is for informative and interesting gaming content and discussions.
